![]() ![]() Manipulating a cube in Wings 3Dįor the purpose of this demonstration we’re gonna place a cube on our workspace or polygon call it what you want.Īfter we’ve added the cube, at the top of the screen where the arrow is pointing on the image above we’re gonna select the icon which has corners marked red. Let’s talk more how you can do that exactly. Sides, edges and corners can be selected individually and then they can be manipulated to change the shape of the model. Editing is done with the help of divisions into which every object is divided. Think of all these shapes as clay which you can mold in a lot of different ways. Shape selection varies from the basic ones like:Īnd then there are shapes which you don’t come across every day unless you are dealing with 3D modeling on a regular basis: Simply right click any where inside the main window and you will be presented with a list of previously mentioned preinstalled shapes that you can place on the workspace. ![]() ![]() The basics of 3D modeling in Wings 3DĪdding your first 3D object to the default polygon of Wings 3D is very easy. Nevertheless the program offers a substantial set of options for 3D modeling, so let’s dig in and see how it works exactly. Interface of Wings 3D might seem a little bit archaic, it probably has something to do with the fact that it was written in Erlang which is an open source programming language from Ericsson. Drawing your very own 3D models is made simpler by the fact that the program comes with tridimensional shapes preinstalled, which can at first be used to learn how 3D modeling in Wings 3D works, and then later on you can use these shapes as base and simply edit them to your liking when you are making 3D sketchings of your own. ![]() Wings 3D is a free and open source 3D modeling software, which comes with a lot of interesting tools to make creation of 3D models easier for the user. ![]()
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